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OVERCLOCKFIELD MANUALOpen workshop
OVERCLOCK/Build the workshop
FIELD NOTE 10RELEASE V10

Rooms, machines & levels

Every accessible room has a job. The outside yard is scenery.

Know the floor plan

Know the floor plan
PlacePurposeAccess
WorkshopManagement, hardware purchasing, production, Machine 01, utility panel and diagnostic bench.Available at the start; saving and production require sign-in.
Validation laboratoryMachine 02, Atlas calibration and service, instrument equipment and a completed-image display.Level 3; newer board installed; one utility improvement; delivered orders for two clients.
Server hallRack station, repeat dispatches, local rack modes and four modern certifications.Complete all three second-shift commissions, then open the hall door.
Service yard / exteriorWorkshop setting, lighting, access-road scenery.Outside the walking area; no hidden room, purchases or promised progression.

Three benches and one rack

Machine 01 is included. Opening the laboratory includes Machine 02, initially parked at 0%. Machine 03 costs 480 CR. The hall includes a GeForce 6800 Ultra rack with Reference cache, also parked at 0%.

Four is the implemented total: three bench machines plus one rack. New machines use the same shared allocation budget. Give them a useful assignment and share; extra machines do not create extra real computation or Charge.

The laboratory fee is 120 CR unless your first Atlas reference has waived it. Eligible legacy saves retain their previously earned access. The server-hall rack is part of the completed handover, not another hidden purchase.

Workshop levels

Accepted work adds 2 XP per whole effective unit. Your first newer installation adds 60 XP; the first ten completed client/programme orders contribute 10 each; each utility level adds 20; the first Atlas reference adds 120.

XP is not spent. Levels 4–6 do not unlock extra hidden rooms. Later gates use actual equipment, commissions and capacity rather than a level number alone.

Workshop levels
LevelTotal XPMeaning
10Your first workshop.
260Early hardware investment.
3500Laboratory level requirement; other requirements still apply.
41,000Workshop experience milestone.
51,500Workshop experience milestone.
62,200Current highest displayed level.

How long is a workshop?

One measured fresh run on a physical NVIDIA adapter reached the laboratory in 10:12, Atlas calibration in 17:23, the server hall in 29:43 and the final Blackwell certification in 76:00. It used Balanced production, real clocks and a known purchase plan.

These are reference timings, not a promise. Reading, experimentation, browser performance, other applications, pauses and different choices change the pace. Later funding stretches can take several minutes. No offline earnings accumulate.